A downloadable game

My project to dots challange to make a gol simulation in unity with dots https://itch.io/jam/dots-challenge-1 My optimalizations:

  • one entity == one chunk of cells (8 by 8) stored in single ulong
  • no storage of future/past chunk version (only borders)
  • custom render (sadly witchout custom shaders - would be much faster)
  • calculate all cells in chunk at once using bit operations (practically no if statements in simulation logic or forloop for each cell)
  • option to slow/skip frame rendering (render every 4 frame etc)
  • option to import cells from json

image

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Download
GoL.zip 42 MB

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